ARPG Fans Rejoice… a saviour is night…

Ok.. maybe not a saviour, but probably one of the best looking ARPG’s to date is due to release tomorrow. What am I talking about? Torchlight – created by a bunch of folks who were behind the ill-departed Mythos, as well as a few talented folks who worked on that obscure title.. Diablo.

There are many videos on YouTube right now from press-release copies, the reviews have all been outstanding and I, for one, am agreeing by just what I have seen. There are also some live streaming videos from people with reveiw copies, on Livestream.com, uStream.com, and Justin.tv.

So get ready folks, a brain blasting addicting ARPG is on its way… if you haven’t pre-ordered it yet do so now! Theres a link on the left hand navigation to the pre-order page on GamersGate, but its also on Steam, Direct2Drive, PerfectWorld and will be on TorchlightGame.com and WildTangent soon. Its only $20.00… you cannot go wrong there.

PS – I guess I forgot to mention one of the best parts of this game… it will have a full featured Toolset provided free of cost with the game. The toolset is the exact same toolset that the developers designed the game levels with, and will be able to modify just about every single portion of the game.

GoG.com Mod Spotlight – Duke Nukeum 3D

posted a special Mod Spotlight on one of the FPS genre defining titles: . The spotlight goes over mods that bring this great old classic into the modern age of computing and include a High Resolution Texture mod, Weapon Mods, and much much more.  Considering that Duke 3D was one of the games I grew up playing, I just had to post about this.

Mod spotlight: Duke Nukem 3D

The original Duke Nukem 3D is a game that never gets bored. Even you’ve finished it 3, 30 or 300 times you’ll never get enough of the good ol’ Duke – you know it and we know it. But if you’d like to something a little bit different, the Duke Nukem community has prepared couple great modifications – some bring you more of the Duke-gameplay and some make it even better (yeah, right). Below you’ll find the spotlight on couple cool Duke Nukem 3D mods!

keeps coming up with awesome content for their site, and continue bringing classic gaming goodness to the light of the modern day computer.

Keep it up GoG!

What is GoG.com?

GoG.com is a site that brings the classic gaming back to the masses at really good price points. Thats not all though, each game GoG releases has also been gone over to ensure compatibility with modern machines; All GoG games are supported on Windows XP and Vista – even if they were released before the OS in question!

Another huge vantage to GoG is that all GoG games are 100% DRM free. You buy the game and its yours. No activation limits, no disk checks, no authentication required; which means you can install the game(s) on any computer you own. You can also re-download your games as many time as you like.

Key Features of GoG.com

  • Critically acclaimed games
  • DRM-free
  • Unbelievably low prices
  • XP & Vista compatible
  • Classy community

LotRO News Update – Orion on Factions/Rep; Skirmish System Dev Diary Part 3

LotRO News Update – Sneaky Hobbits LotRO Blog – Orion on Factions/Reputation; Skirmish System Dev Diary Part 3

Sneaky Hobbits

Lord of the Rings Online Developer Orion posted on his My Lotro blog regarding the Faction/Reputation system. In his post he talks about the reputation system as it is and how he is looking to work on it to bring it up to ‘par’ for players who see it as lacking. He goes over how the system is working currently, and how he sees it to be working in the future – I have to say, the post is quite an interesting read:

Lots of interesting information posted by Turbine today – should keep the forumites busy I think.

Lord of the Rings Online Fall Festival Live!

LotRO Sneaky Hobbits Alert:

Fall Festival is Live… No, Really « Sneaky Hobbits

Well, the Lord of the Rings Online fall festival should be 100% live right now, Sapience made a post on the LotRO forums about it:

Read the entire post

From Sneaky Hobbits LotRO blog.

Fall Festival… False Start… Sorry Folks

Well, the fall festival for was scheduled for today, but it was ‘tentatively’ scheduled (something I probably should have pointed out huh?). All reports from In Game show the Festival has not gone Live yet, no word on the front but it looks like it is delayed.

I will be sure to update when I find out that the festival is indeed truly live.

~Branadoc

(Credit for alerting me to this goes to Goldenstar & Merric from A Casual Stroll to Mordor via Twitter)

(Originally posted on my LotRO Blog: )

Lord of the Rings Online: Welcome Back Weekend

will be having a Welcome Back ‘weekend’ from October 15th through October 21st. During this time period previous players of LotRO can come back to their accounts and play for free, and everyone who plays will receive a 25% XP buff for the duration of the event.

Looks like it is a drive towards the release of the next expansion () as the forum post regarding this points out that any returning customers who re-up with a multi-month subscription plan will receive for free.

Quoted Source:

Posted by Sapience:
During The Lord of the Rings Online™ Welcome Back Week from October 15th through October 21st, you can play your old characters for free and get a +25% XP Bonus. Plus, if you come back now and renew your subscription to LOTRO with any 3-, 6-, or 12-month $9.99/month* subscription plan by October 31st, we’ll give you The Lord of the Rings Online™: Siege of Mirkwood™ digital expansion for free! (Click here) for full details!

(Originally posted in my LotRO blog: )

Dragon Age Origins: Character Creator Release; Social Site Opening

Greetings folks, just a quick news tidbit – the Character Creator has been officially released (on )! This program will allow you to play around with character creation options for the game, and even save the character for use in the game when it releases.

On another note, the website is temporarily offline, I am thinking this means the imminent release of the Social Site which was also scheduled for ‘release’ today. Lots of good stuff form today! The only thing I am unsure of is the purported Flash based DA:O game that is supposed to coincide with the other 2 launches, more on that when I get some information.

Lord of the Rings Online Event Notification: Fall Festival

Thats right folks! The weather is cooling, the leaves are starting to fall, and pumpkins are afraid for their lives! It is fall festival time in Middle Earth!

The festivals in Lord of the Rings Online are just one more reason that people enjoy the game so much, there are tons of events (From cooking to horse races to just general fun) to be done, and special deeds to be hammered out.

The Fall Festival is set to run from Tuesday, October 13th to Thursday, October 29th.

(Originally posted in my Sneaky Hobbits blog)

Turbine Pumpkin Carving Contest 2009

New event in theme for the Halloween holidays, Turbine announces the Pumpkin Carving Contest!

Turbine Pumpkin Carving Contest! – The Lord of the Rings Online™ Forums

It’s that time of year again: the weather turns colder, the leaves turn colorful, and spooky fun turns up everywhere. It also means it’s the perfect time for a pumpkin carving contest! We’re looking for the best LOTRO-themed carved pumpkins! You could win a custom title on the forums, and one lucky winner will win one million copper (also known as 10 Gold). Your carving can be of your favorite creepy LOTRO creature, spooky scenes from around Middle Earth, emblems and icons, or anything else from (or about) the game! Turbine will accept digital photographs of entries from October 12th through October 30th. Eligible winners will receive a special forum title (“Master Carver”) and their winning entries may even be featured on LOTRO.com! One lucky first prize winner will additionally receive 1,000,000 copper! Entries must be original creations, should be at least 1024×768 in resolution, and no larger than 6MB in file size. Photograph your pumpkin and enter it in the following category: LOTRO pumpkins Need some inspiration, or just like to carve pumpkins? You can use this Turbine logo template to start practicing! Download the template by clicking here. How to use a pumpkin carving template:

  1. Print the template on a sheet of paper.
  2. Cut along the dashed lines in the corners (this will help your template lay against the round surface of the pumpkin).
  3. Attach the paper to the desired side of the pumpkin where you want the design to show.
  4. Follow along the black lines poking small holes through the paper into the pumpkin’s skin.
  5. Remove the paper template and you will see dots in the shape of the design on the pumpkin’s skin.
  6. Connect the dots, and then start carving! Keep your template beside you to help you as you go – the gray shaded parts are the ones that will come out of the Pumpkin.

Now you know how to use a template to carve your very own Turbine fan pumpkin! You can make your own templates and use the same techniques to apply them to your pumpkins! Ready to get started? Click here for official rules and tips on sending in your pumpkin entry!

What difficulty gamer are you?

I have been thinking on this for a little while and am wondering… what difficulty level do you tend to play games on? There are a huge variety of opinions on the matter out there, from the ‘You aren’t a gamer unless you play on Hard [or Hardcore, or whatever the top difficulty is] to the ethos I follow: ‘Play on whatever level makes the game fun for you’. This tends to make me an Easy difficulty player, though sometimes this can backfire.

The way I see it is that I play games to relax and have fun, not to work. If Hard difficulty makes the game feel like a chore, then it isn’t fulfilling its role in my eyes – there are, of course, exceptions due to how different games code their difficulty levels. For me Easy difficulty levels tend to provide the most enjoyment for the time I put in, I don’t care for a ‘grind’ to get through areas/quests/missions – this isn’t always a good route to take though, as there are some games that Easy difficulty just takes away any tiny sense of danger (which I like a little of, though I hate my characters/avatars dying on me – I also don’t care much for a complete cakewalk). One of the games like this is Sacred 2 – in Sacred 2 I always start out on the easiest level (Bronze) but after about 10 levels move on to the next step up (Silver) because then enemies start scaling to your level better (and provide slightly more of a challenge w/ better drops, but not an insane difference). Sacred 2 does its difficulty different from some other games  though, you can change difficulty ‘on the fly’ without having to go through the trouble of exporting your character (a standard in the hack and slash scene).

Another game that offers true on the fly difficulty adjustment is – I always start on the easy difficulty here, but I am again amongst the minority on this. In NWN enemies do less damage, and you do more (rather than it affecting their levels or HP amounts) on the easiest difficulties – for me, in this game, it is best to start out like this… however the game is balanced on Normal difficulty so it can seem to be way too much of a cakewalk early on, whereas for me Normal can be frustrating against some of the earlier ‘boss’ enemies.

Other games change the loot drops/rewards based on difficulty – reserving the ‘best’ loot for the higher levels; I can see the reasoning behind this (Risk v Reward) but it also means that I will never see the best loot in many games, which rankles a little bit; though I have no plans on changing my gaming style just to get better gear in a game. The upcoming will have a friendly fire mode that is off on Easy, on w/ 50% damage in Normal, and fully on from there – this has put me in a quandary. Why? Well, because I actually like the strategy behind not roasting my own team mates w/ an AoE spell… but I don’t necessarily want to deal with the increased grind of a higher difficulty level. This game will cause me to at least try Normal difficulty to start with I think.

Now, don’t get me wrong – if I ‘beat’ the game on one difficulty I will indeed try it on another level, though it has to be a good game to get me to try it again to begin with; If it is a game that gets me attached to the character, there is more of a chance of replay on a higher difficulty – though that leads to a catch 22: If I get attached to a character then I don’t want to see them die… c’est la vie eh?

Now to my couple of readers that drop by now and then.. what difficulty gamer are you?

(You don’t have to comment, you can use the poll in the left hand corner)